Friday, December 30, 2011
The Ghost of Past Hour Christmas Future! or Hour XV
Kept under an hour and fifteen minutes.Realized how difficult it is to sculpt folds once you've hit the higher dynamesh resolutions.
Wednesday, December 28, 2011
Hour XIV
1 Hour sculpt 15 min paint. The Judge Dredd Helmet. Couldn't figure out how to easily get the metal bars to be angled, beveled, and straight at the same time.
Ref:
Tuesday, December 27, 2011
10 - Next Generation Phazer
Next Generation Phazer
Finding that Planar Brush, Insert Cube, Transpose, and lots of Clipping and masks seem to help the hard surface stuff.
Also, turn off perspective. It helps.
Also, turn off perspective. It helps.
Saturday, December 24, 2011
Post 3 but Hour 9
Hour 10!
:\ had some problems with the divide tool? it was super jaggedy when i divided and moved the polys. i think this woulda been super simple if i did it on maya, hard in zbrush
Friday, December 23, 2011
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